All Superinterfaces:
GameFlow, GameSessions, PlayerConnection
All Known Implementing Classes:
ServerGameManager

public interface GameManager extends GameFlow, GameSessions, PlayerConnection
  • Method Details

    • setName

      void setName(Connection client, String name)
    • sendWaitingStartGame

      void sendWaitingStartGame(Connection client)
    • sendWaitingEndGame

      void sendWaitingEndGame(Connection client)
    • sendNextBrick

      void sendNextBrick(Connection client, int indexInSequence)
    • sendEndGameWithoutResults

      void sendEndGameWithoutResults(Connection client)